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This chaotic strategy game has you growing and shrinking color-coded blimples. Big blimples eat little blimples. Get the colors right, and they’ll poop money. Think you’ve got the hang of it? By the final level, things get pretty hectic!
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Bloat. was created in roughly twenty-two hours by our company president Ryan Henson Creighton, for the weekend game design expo TOJam 4.
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